Ha hah! RPG making!

Ha hah! RPG making!
#51
RE: Ha hah! RPG making!
Small update, working on the big update
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#52
RE: Ha hah! RPG making!
Should there be a beastiary for every monster we defeat detailing its weaknesses and strengths? Or should that be something the players intuit to avoid rehashing the same old battles? I happen to Like the idea of being on the verge of death trying to rack my brain for a monster's weakness! I also don't want to make my own spreadsheet of facts and stats. Anything that would cause me to turn away from the immersion of the game.
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#53
RE: Ha hah! RPG making!
A beastiary...is not an easy thing to code. If I can find code or figure out HOW to do it, sure, but...
A lot of monsters are kind of obvious in their weaknesses later on, too.
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#54
RE: Ha hah! RPG making!
I did a much needed fix.
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#55
RE: Ha hah! RPG making!
There will be an update by week's end.
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#56
RE: Ha hah! RPG making!
Ok, small update, still working on BIG update.
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