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THE PIT (Fortuna Discussion Topic)
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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I wasnt able to watch the stream, did any of the characters get [Superstitous] or anything like that?
06-12-2018, 12:51 AM
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Fellow
 RE: THE PIT (Fortuna Discussion Topic)
Guy the Chap

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"> There isn’t any DOWNSIDES to that combo, is there? It’s just an awkward neutral middle ground right?"
This made me realize. Krtos is really, really honest. That could cause some problems with Helios' little mass murder issue.
06-12-2018, 05:19 PM
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LoverIan
 RE: THE PIT (Fortuna Discussion Topic)
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(06-12-2018, 05:19 PM)Fellow Wrote: "> There isn’t any DOWNSIDES to that combo, is there? It’s just an awkward neutral middle ground right?"
This made me realize. Krtos is really, really honest. That could cause some problems with Helios' little mass murder issue.

That might be good? Idk maybe he should work through that stuff more.
It might help if we had a way to hang out with him more than once every few/twenty decades

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06-12-2018, 07:33 PM
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Fellow
 RE: THE PIT (Fortuna Discussion Topic)
Guy the Chap

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Cowboy aparantly has a very easy time summoning the Singer. Maybe it has something to do with crew morale or sanity. After all, Cowboy mains Nike.
06-17-2018, 09:04 AM
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potatocrisps(CW)
 RE: THE PIT (Fortuna Discussion Topic)
Probably most likely definitely secretly a reptile

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Under your bed probably
Random thing, anyone happen to have the page number for the friend list were it describes what each person is like? (I'm assuming that this counts as a discussion thing)

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07-08-2018, 04:58 AM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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Here it is!

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07-08-2018, 05:12 AM
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potatocrisps(CW)
 RE: THE PIT (Fortuna Discussion Topic)
Probably most likely definitely secretly a reptile

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Under your bed probably
Oh thank ya!! :3

wELP
07-09-2018, 10:30 PM
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wiltingMyosotis
 RE: THE PIT (Fortuna Discussion Topic)
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why do people still download fortuna if it can give you a virus i wonder :thinking:

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07-10-2018, 12:30 AM
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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why do people pirate movies?
07-10-2018, 12:47 AM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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It doesn't give you a virus it can act like a virus if you do very certain steps or if you get into some sort of freak accident. Trash had to follow a guide to summon "a virus" aka allow Somnus to roam around the rest of her computer and even then it seems a normal virus blocker will be quick to pick it up and contain it.

Like 99.9% of people who play the game even abnormally wouldn't bump into this issue. Most people who bump into this are using a guide to induce the glitch. Basically You is in a bit of a freak accident right now.

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07-10-2018, 12:55 AM
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Thalia V1
 RE: THE PIT (Fortuna Discussion Topic)
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There are lots of hints of Kratos being rather aggressive: especially the whole “false flags” chapter art thing. I was reading Athena’s entry, and it said something about a “Feral Mode.” Could Kratos, being her Greek version, have a similar feature?
07-15-2018, 07:09 AM
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Apo11o
 RE: THE PIT (Fortuna Discussion Topic)
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Kratos isn't Athena's Greek version!

Athena herself is Greek, and her Roman counterpart is Minerva.

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07-15-2018, 09:15 AM
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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Ok so I've got a few random questions about stuff in Fortuna, and it feels kind of awkward just outright asking them in this thread for some reason, but I asked in the discord and its apparently fine, so i'm just going to ask and hope being really self-aware about the situation is enough to defuse any residual awkwardness.

So like, Fortuna as a game is obviously super-detailed, basically to a realistic level. Like, when games simulate stuff happening its always abstracted on some level, complex actions and choices being reduced to simple outcomes and numbers. But there's very little of that in Fortuna (comparatively). The most similiarly-detailed actual game i can think would be Dwarf Fortress, where you can have a cat get drunk from cleaning itself on the floor of a dirty tavern.
My question is, is Fortuna always simulated to that level, or is it ever a bit more, chunked? Like, in Dwarf Fortress, while its very detail-rich during play, during world-gen it simulates events to a much wider scope, only noting major things like wars and disasters (i think, i havent actually played Dwarf Fortress that much). So are the in-universe years between games a bit more generalised like that, or are they still simulated down to the level of individuals?
07-15-2018, 12:01 PM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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When you stop looking at people in the game they basically stop existing, ain't that horrifying?









Aka they follow normal video game logic of them unloading the moment you exit the room. So here's how I break it down.

At all times there's a very very basic simulation of all major universe wide events like wars, gen 1 AIs, and Gods. This is to check if those things are going to suddenly knock down your door while playing.

You are always simulated to the individual for your crew, and everything happening in every room your crew members are in.

Every door connected to a room your crew member is in is also semi loaded and being simulated.


Basically the level of simulation depends on where you are. If your crew is watching a war with their on eyes it's simulated to the person for example.


AIs in the game aren't too scared of you not looking at them as they're always simulated a bit more, and to them they're living their life as normal. It actually feels like they're living years and years of time, when it's seconds to you. If you try to upset them by saying it's a simulation they'd likely shrug and ask you how you know you're not an NPC in a simulation right now.

Most AIs aren't overly miffed about being in a game for that reason.

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07-15-2018, 04:06 PM
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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That's pretty metal.
How do encounters with past crew work then? Do crew members continue to be better simulated even after their game has been finished, or are their pasts retroactively established when they come into contact with the current crew?
Actually, the whole tendency of the game to tie up loose ends, is that function handled by a god? Like when Artemis first told us about how plot holes happen and stuff, she talked about how Fortuna did it. But I'm guessing she was referring to the game as a whole and not the goddess Fortuna. So who would be the deity in charge of Fortuna's narrative conservation of detail?
07-16-2018, 01:19 AM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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Past crew members function like Legendary characters, the game keeps more checks on them and guesses their movements more than NPCs.

The function is likely handled by many many gods such as how Coeus handles some questing function. Nearly no job in the universe is handled by one god. The game is falling apart at the seems as it is.

When people talk about Fortuna they are talking about the god or the game itself but it's up to the reader to figure out which one is being mentioned.

There is no one god I can point as making quest paths / narrative conservation as there are as seen above, many gods. There's even the limbo gods who are more apart of game elements than most of the AI gods. The Neo is after all, reality itself.

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07-16-2018, 02:38 AM
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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How does the tutorial work as a sectioned off part of the universe? Like, are you actually physically unable to leave or enter the area, or does it work through more subtle methods? Are the planets in the tutorial always the same, and if so, does that mean you can't encounter them outside the tutorial?

I should probably ask my questions in the same post but they keep occurring to me one at a time pff
07-16-2018, 07:08 AM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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You are physically unable to leave the tutorial. Mors mentions that only she and hermes can cut through it, but that an extral in the tutorial can cut out of it (but not into it.

The planets are always the same but you can find those planets outside of your tutorial as well.

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07-16-2018, 03:28 PM
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Yaveker
 RE: THE PIT (Fortuna Discussion Topic)
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How would running the game on a really bad computer effect the game? I'd assume its rather taxing on the cpu.

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07-16-2018, 10:28 PM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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The game would act like a normal game, it'd just lag. Considering that Fortuna appears to be atleast a semi 2d game it's unlikely to be visually taxing so I say that most modern computers from when/where ever You is from can run it just fine.

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07-17-2018, 12:17 AM
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Wheat
 RE: THE PIT (Fortuna Discussion Topic)

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Is there a mobile version

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07-17-2018, 12:39 AM
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Futurdreamz
 RE: THE PIT (Fortuna Discussion Topic)

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(07-17-2018, 12:17 AM)Gimeurcookie Wrote: The game would act like a normal game, it'd just lag. Considering that Fortuna appears to be atleast a semi 2d game it's unlikely to be visually taxing so I say that most modern computers from when/where ever You is from can run it just fine.

Yeah I was wondering about that. A Universe sim would be a really heavy game, so wouldn't it being online-only (like the new Sim City) make more sense, so it can run from a server farm? I can't imagine a scenario where people have such advanced computers that still use monitors and keyboards and mice
07-17-2018, 03:20 AM
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Ten11
 RE: THE PIT (Fortuna Discussion Topic)

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Well, this might be the sort of thing Gime shouldn't answer, but i think the extreme complexity of Fortuna isn't normal. Like, as you say, no regular computer would be able to process all the stuff to keep track of during play. I think there's something kind of "magical"(wish i could think of a better word) about Fortuna's code, although i couldn't guess whether there was something inherently special about it, or if its all actually regular code and the only special thing about it is how much there is and how well-compressed it is. The plot thread about the under-game will probably be relevant to that.
(This post was last modified: 07-17-2018, 03:43 AM by Ten11.)
07-17-2018, 03:42 AM
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Gimeurcookie
 RE: THE PIT (Fortuna Discussion Topic)
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(07-17-2018, 12:39 AM)Wheat Wrote: Is there a mobile version
Unlikely but if there is a mobile version I see it being closer to a "Fortuna simulator" instead of full Fortuna games.


(07-17-2018, 03:20 AM)Futurdreamz Wrote: Yeah I was wondering about that. A Universe sim would be a really heavy game, so wouldn't it being online-only (like the new Sim City) make more sense, so it can run from a server farm? I can't imagine a scenario where people have such advanced computers that still use monitors and keyboards and mice

As seen in an above question it's not simulating an entire universe, just like how the spore game doesn't simulate the whole universe at once (it would instantly crash any computer in seconds) it just simulates what's nearby the player and guesses the rest.

In games like Skyrim / Fallout close to a 100 or even more characters can be simulated at the same time while also being in 3d (Such as when you walk into a major city). Those characters all have their own stats, inventory, and some of them even have certain daily tasks to follow that are unique to them.

It's not too much of a leap for a 2d game to do the same with slightly more advancements. The concept of simulating that much stuff is within our grasp in our current day on our modern machines.

There's a lot of weird nonsense happening in Fortuna but concept of NPCs being rendered and having daily paths, and events being guessed (or even rolled for) when you get close enough to them bit of it isn't one of them I feel.



For anyone wondering about space issues I highly recommend reading about how Spore has about 1 ~ 2 million planets without breaking computers. (Also how No man's sky has 18,446,744,073,709,551,616 planets. Both games are ones you can play offline with very little impact to your session.)

The jist of it is that it doesn't generate most of those planets and just does it when it gets to it. There's a chance that a good chunk of Fortuna planets are just randomly generated on spawn.

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07-17-2018, 04:35 AM
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Fellow
 RE: THE PIT (Fortuna Discussion Topic)
Guy the Chap

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We're about to meet nega-kratos, aren't we?
07-17-2018, 10:16 PM
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