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LuFa
 RE: Waterworks
Post: #251
 

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(07-09-2017 06:18 PM)Fellow Wrote:  >Maybe the bartender knows were the nearest bus stop is?

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Doesn't matter. Doesn't matter if you get lost. You so much as blink in the wrong direction, something'll show up to help you.


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You're not kidding. You've got quite the liver.


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Stupid drones. They're everywhere now. In this city, they're usually built to take the form of garbage cans and dumpsters.


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You'd think that public robot servants would be useful.

...They are, but they're also government surveillance kicked all the way up to eleven.


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They're programmed to put a human's well-being above all else. Unfortunately for you, this one genuinely believes your life is in danger and is going to be trailing you until you fall unconscious.

Seriously - you're good. You've, uh, built up a tolerance over the years. You're tired; You just want to go home and go to bed on your own terms.
07-17-2017 06:53 AM
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GuardianTempest
 RE: Waterworks
Post: #252
 

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Try and distract it with a fetch quest, one that would bring it to the other side of the city. Or the next one.

Spoiler: OOC
Bits and pieces of the worldbuilding slowly fall into place. I wonder if it's always been this way or merely a measure taken after the incident. Hopefully the event wasn't broadcasted to the entire world or something.
07-17-2017 07:34 AM
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typeandkey
 RE: Waterworks
Post: #253
 

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Location: That place that isn't here
>It's a scam. It doesn't want to take you to the hospital. It wants something from you. Extreme paranoia is always the answer.

Noise Lights: A Text Adventure
07-17-2017 11:15 AM
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Fellow
 RE: Waterworks
Post: #254
Guy the Chap

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>Assure the trashcan of your good health by reciting the alphabet backwards.
07-17-2017 11:31 AM
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wolftamer9
 RE: Waterworks
Post: #255
Figuratively a Lime

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Location: One of them
> Trash Can: parrot what they taught me in Drivers' Ed- alcohol tolerance isn't a decreased level of inebriation, it's an increased ability to mask the symptoms. Ergo, she's dying. Don't look it up or anything, I'm pretty sure it's true.

My Twitttttt
My Tumblah
(This post was last modified: 07-17-2017 12:29 PM by wolftamer9.)
07-17-2017 12:29 PM
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Unclever title
 RE: Waterworks
Post: #256
incredible Username

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>Tell the drone that you have a hospital at home.
>Ask him for a ride to your house where you can seek immediate emergency care from Dr. Bed.
07-17-2017 04:07 PM
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Shadowfyst997
 RE: Waterworks
Post: #257
The Wolfmaster

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Location: The Great Northern Canadian Empire
>Ask it one of those logic bomb questions. "The following statement is true. The preceding statement is a lie." Or if that's too much to get out at the moment, a simpler "This statement is a lie."
07-18-2017 06:09 AM
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LuFa
 RE: Waterworks
Post: #258
 

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(07-17-2017 04:07 PM)Unclever title Wrote:  >Tell the drone that you have a hospital at home.

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You yell back at the trash can, saying that you have your own hospital at home. In your bed.


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It realizes that you're trying to talk to it and pretends to be doing something else.


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Ah, the hell with it. Why should you even bother. It'll leave you alone once you get out of this stupid city.


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Man. What happened? You've done some incredible things in the past. You thought your life was going somewhere. You wonder what the you from five years ago would be saying if she could see you now.

A shell of your former self. All messed up, drinking yourself into next week, and being stalked by garbage cans.

Well, it's not like there's anything else to do. What happened?

You know what happened.




Spoiler :
Looks like there's an issue with the mirror - I'll post the update there tomorrow the day after tomorrow.

I should also probably post a followup panel as well so that you can see where CC ended up. It's too late to do it tonight, though Melonspa
(This post was last modified: Yesterday 04:17 AM by LuFa.)
07-19-2017 08:05 AM
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GuardianTempest
 RE: Waterworks
Post: #259
 

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>Trash bot: Intercept her right on her doorstep
>Connie: Remind yourself why you're not going to join the sleepers and why you're not going to consider suicide either.

Spoiler: OOC
Woah, the state of the world is pretty cool but also sad. I wonder if the brain parasite is a lesser version of the black goo. Maybe a medical procedure is capable of extracting it and accumulation resulted in black goo. I wager it's largely extraterrestrial in origin, there's no way it is a result of evolution, natural or not.
07-19-2017 09:01 AM
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smuchmuch
 RE: Waterworks
Post: #260
 

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Spoiler :
(Because god forbid peoples do things out of creativity, curiosity, need for self improvement or passion rather than pure necessity.

... Yeah, I'm going to call Connie as mayybe kind of an unreliable narrator here. She remind me of those workaholics who are forced into retirement and just mutter agrily at the new generation, 'what with them being asisted lazybones alway on dem newfanged computer, my god mam', in my time we were hard working and proudof it, yes siree'

And, 'the people are purposeless, the world is wasting away, misery everywheere !' doesn't that sound like a scenario some sort of control freak entity, oh maybe jsut a little hive mindish maybe, could make up to convince someone that assimilation is the best thing for everyone ?
(hey it's worth a try, even I'm pretty sure it's meant to be the real future of the adventure.)

But just from a narrative perspective, I don't get what is the point of showing this soewhat vision of the future and all hese plot elements (particulary th brain parasiite) now rather than y'know at the end, otherwise ?
(I mean it kind of take the risk of disengaging the reader as we would now already know how it end. Som storries do sometime show a flashforward and do the whole 'how did we gethere', but then it's generaly at the start, not smack in the ... middle , I think ?)

Unless LuFa actualy plan on ending the adventure very soon with the incomming flash, is already wapping loose ends (seems a lttle odd after yu just introduced one whallop of a plot element with a mysterious pandemic) and we are in the finale already, ooor the storry continues in some ways after the five years skip

beautifull flash as alway, great use of music and colors.

>Start humming under your breath, muic used to cheer you up, maybe you'll find some of that spring back in your steps.
(This post was last modified: 07-19-2017 11:33 AM by smuchmuch.)
07-19-2017 11:09 AM
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GuardianTempest
 RE: Waterworks
Post: #261
 

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Spoiler: In reply
To be fair, he did address this in his blog. Since he's already neck-deep in interludes, might as well get the worldbuilding out of the way before resuming the main adventure soon. At the very least we get a wider view of the world's state outside of what was given in the lore posts.

https://shakks.tumblr.com/post/162776632718/
https://shakks.tumblr.com/post/163168290588/
https://shakks.tumblr.com/post/163168798508/

And I read the world-building lore posts on his blog
(This post was last modified: 07-19-2017 04:38 PM by GuardianTempest.)
07-19-2017 11:22 AM
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Unclever title
 RE: Waterworks
Post: #262
incredible Username

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>Reasons for life come and go but those who are awake can be ready when things change.
>If this much could happen in just five years... whose to say it's going to last?
07-19-2017 01:59 PM
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Smurfton
 RE: Waterworks
Post: #263
 

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Spoiler :
smuchsmuch, I don't think this is after the end of the story. After the end of Waterworks, maybe, but I think this setup is more of a sign that LuFa plans on going somewhere with the plot after that adventure or part of the adventure is over.

What is this city's specialty?
How's that depression going? Does anyone know?
07-19-2017 03:08 PM
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Wheat
 RE: Waterworks
Post: #264
 

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hey connie got any friends, or maybe hobbies? try those, or get some by joining an activity club

better than doing the whole self-destructive angsty wallowing-in-regrets-and-helplessness thing

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(This post was last modified: 07-19-2017 05:52 PM by Wheat.)
07-19-2017 05:50 PM
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