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Art of Domination Thread 04
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gloomyMoron
 RE: Art of Domination Thread 04
That Grouchy Ol' Curmudgeon

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I mean, sieging them out is an option. It is one I considered but I feel like that'll just force whatever hand they have to play. Remember "Operation Godzilla"? Smith's troops just.. threw down their weapons and walked towards us. They're pretty indoctrinated. It is likely that if we attempt to starve them out, they'd just leave the base to attack us directly which also works to our benefit really, but I'm trying to limit the amount of bloodshed here. It is easy to surrender when you've been clearly shown you are outmatched than if you are starving and not making rational decisions.

So... our options are currently: Assault the base fast and hard or Take out their supplies and siege.

Frankly, I think either path would be interesting so... I'm fine with either, even if I'm slightly more partial to my own idea. <.<

Edit: Maybe we can run our ideas by Lagaan? He's the strategic mastermind general, after all.
(This post was last modified: 10-08-2017, 05:02 PM by gloomyMoron.)
10-08-2017, 05:02 PM
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Ajnin
 RE: Art of Domination Thread 04
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Adding to the siege idea - Drop some radios in the building and have some AI's do some counter-propaganda once the siege starts. Tell them that surrender is an option and we'll treat them with dignity and understanding. We know the grunts never read the AoD.
We'll need to get rid of the Red Note first so that this would be an effective tactic, though.
10-09-2017, 05:51 PM
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Hypevosa
 RE: Art of Domination Thread 04
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I love the siege idea, and it would be an interesting change of pace - I feel like this is something Lagantis would suggest as well.

My only issue is if big bulbous flesh man is another giant brain psychic or something that he could just make a portal out of there, or that wherever the base goes when it shifts dimensions has reinforcements or supplies.

I still think rednote has a huge room for a piece of paper, it seems entirely unnecessary unless there's something strange about it or the room.

EDIT: That said, maybe we could use Keymaster to teleport most/all of the food rather than destroy it? Or maybe get him a large quantity of meat he can consume?

It's all composed of various cells and likely covered in various micororganisms - if that's considered living enough to teleport.
(This post was last modified: 10-10-2017, 12:16 PM by Hypevosa.)
10-10-2017, 12:08 PM
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LoverIan
 RE: Art of Domination Thread 04
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Alright so I got caught up and...

>Keymaster: Do you require an unobstructed view of the portals directly next to you? I'm thinking we should at least get you an armored casing of some form to reduce risk that someone could even throw a rock through the portals and kill you. While I'm aware that you can teleport most fire away....
>Hey R&D, crazy idea, but what if we make some sort of pack animal to transport resources through a portal, or furthermore is there a biological coating we could give rods and durangium that would allow it to be teleported?
>Oh and further what sort of methods could we use to safely kidnap Veriso? If they're in Dominator mode, Alone can just eat them if we can't make them useful in any other form, correct? (this is assuming they've even read AoD)

(Also depending on how rapidly portals (and how many) can be formed, we could each barrack, one by one. The non-organic parts of the barracks will be transported away, but we could also put portal entrance end to end to transport all barrack troops to a prison of some sort.
There's always the option of opening the hatch and having troops shoot some sort of heavy demolitions to collapse the second floor of the base onto the first, or even into the basement, to start the assault.
Another option we have is to disable the gun, and then deploy a shell in a way that will highly damage the upper left gym, barracks, and also damaging the ramp, preventing them from safely deploying hover tanks.
We could also just drop rods if they'll penetrate the roof, and form a sort of fence that will prevent hover tanks from leaving
Either way I would actually like to see what we can do about teleporting all of the food out, such as creating portals within canned goods to 'drain' the cans.)

Anyhow....
1 Deplete food stores as rapidly and completely as possible without detection.
2 De-activate and properly sabotage (so that they can't reactivate) the gun
3 Somehow jam their communications with anyone outside the base
4 Kidnap Red Note and Veriso
5 Inform them that surrender will be met with dignity and all that
6 Drop a shell or a series of rods to render hovertanks useless
7 Siege
>Lagan how does this plan sound? All we'd need to do is get a better assessment of how they're protecting Red Note

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10-19-2017, 01:57 AM
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smuchmuch
 RE: Art of Domination Thread 04
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Quote:Remember "Operation Godzilla"? Smith's troops just.. threw down their weapons and walked towards us.


I asume by 'drop their weapon', you mean their fortified and heavily armed position, because rereading this part they certainly kept their rifles and they were shooting back even while advancing.

And yes Smith troops are pretty damn endoctrinated but the they still needed things like the red note to keep from deserting* show that they can desert. As we've now seen twice beween the afomentioned Cobalt operation and now Hayes divison. (Which in itself is something we can use for our counter propaganda)

*(remember before it's upgrade, the red note could only speak through region 4 made radios so it was made to stop Smith soldiers from deserting at first not against us, as almost had a first hand demonstration when we made Kuroda and a few others officiers desert to our side in Cobalt)

i'll be honnst tho, I think no matter how we handle the stution, some bloddshed will happen. And when it does, Iat the risk of sounding cold, I would rather see a repeat of operaton godzilla where the enemy abandon their lofty heavily fortified positions and the slaughter is unilateral rather than an assault were our troops risk some huge caualty as well as well.

The only real problem with a full on siege would be time (the more time we spend, the more North nightmre factory can produce new monster, his whole strategy hinges on it) but that's way less a factor if we destroy their food supply (then the siege will alst a week at much before they are forced between stravation, surrender or desesperate sortie), generator (which would close any watar purifiaction if they have any) and the phase shifter. And even less if we can incite mutiny

Quote:So... our options are currently: Assault the base fast and hard or Take out their supplies and siege.

Frankly, I think either path would be interesting so... I'm fine with either, even if I'm slightly more partial to my own idea.


The two idea are not necessarily mutually exclusive, in fact. Nothing stops from a first roundof sabotage, sieging for a few of days and then if it seems it won't work, assault the weakened fortress in,the dead of the night.

Quote:Edit: Maybe we can run our ideas by Lagaan? He's the strategic mastermind general, after all.

Don't forget Rheynar, he is the man who broke a seemingly untakable siege with weaponized Diareah if memory serves. He's very good at thinking outsie the box.. or breaking into the box would be the case here.

Quote:>Keymaster: Do you require an unobstructed view of the portals directly next to you? I'm thinking we should at least get you an armored casing of some form to reduce risk that someone could even throw a rock through the portals and kill you. While I'm aware that you can teleport most fire away....

Actualy they couldn't and it can't since It only let living things and what it consider their 'clothes' through. As we've seen when our spec ops tried to throw grenades through the portal and they jsut bounced, any projectile unles they somehow contained organic matter wouldn't go through the portal.
(Not that I would put past, North troop to devellop some biologicl guns and bullet eventually but in the meantime...)

That say I do agree with the idea and still say we should put it in a dummy APC, if not for protection t least to hide it from view of any potential spy that might ever manage to make it near.
In I restate that everry author forge tech should be disguised/hidden, like say in some of those decoy vehicels we can build at the omni factory or in dones shaped diguises before being deployed. The later the ennemy an confirm we have author tech on our side, the better.
(This post was last modified: 10-19-2017, 03:33 AM by smuchmuch.)
10-19-2017, 03:29 AM
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