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REFUGEVILLE
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LoverIan
 RE: REFUGEVILLE
 

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(10-15-2017, 10:21 AM)Dis_Aster Wrote: Three fish meat, three rabbit meat, and a jar of milk. Maybe ask her if she wants some a few bundles of branches to make torches with?

>This, but....
>Offer to have a recurring exchange of information about the Signet, your information for their own. We've seen a number of things ourselves, and our mutually assured survival, prosperity, can only grow when we share our knowledge
>Offer to begin a recurring trade of food. What we ask in exchange is any builder, of any talent, that would like to give their services. The amount given each time will vary, but with a sort of assistance in labor we can ensure that a flow of resources in their direction is easier, and more reliable.

while they're asking for donations, they might be open to trade. These aren't something they have to agree to, but mutually assured prosperity is an enticing thing.

Also
>Figure out how to display the sigil of courage the next time the Signet contact us in Ghost Mode. Give a gigantic, unbearable sign of defiance riiiiight to their face.

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10-18-2017, 11:33 AM
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smuchmuch
 RE: REFUGEVILLE
 

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Quote:>Figure out how to display the sigil of courage the next time the Signet contact us in Ghost Mode. Give a gigantic, unbearable sign of defiance riiiiight to their face.

(...The ony reason Refugeville hans't been wiped off the map is because it's agents hasn't found there' life here. We don't /want to attract more attention than we have to. Pissing them off in a direct call is an awfull idea. At least for now)
10-18-2017, 09:48 PM
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LoverIan
 RE: REFUGEVILLE
 

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(10-18-2017, 09:48 PM)smuchmuch Wrote: (...The ony reason Refugeville hans't been wiped off the map is because it's agents hasn't found there' life here. We don't /want to attract more attention than we have to. Pissing them off in a direct call is an awfull idea. At least for now)

(yeaaaa, I just figured it'd be a bit fun in no uncertain terms to tell them to fuck off)

(Oh btw for those who enjoy this venture, reminder that From the Sands exists. It's another good mayuventure

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10-18-2017, 11:12 PM
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ICan'tGiveCredit
 RE: REFUGEVILLE
Demonic Kitchen Appliance

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lover ian do you love ian or are you a lover that is called ian. or did you amputate limbs off of "lovecraftian". or is a loverian a race you made up. also, when expected profit decreases, what happens to the demand for loanable funds curve and how does this affect the real interest rate?

Show your work.

"A day without a laugh is a day wasted."
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(This post was last modified: 10-19-2017, 02:57 AM by ICan'tGiveCredit.)
10-19-2017, 02:56 AM
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btp
 RE: REFUGEVILLE
like a wild, sexy Dick Cheney

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We've got a bazillion branches and a magic robe for killing ghouls? Hell yeah we'll help out! We're all about wrecking the Signet.

Besides, we know about a few of those box things and being able to crack them open is a skill we need.

Equip our other guard with the robe and have him treck down into the swamp. Help out the village, and come back, maybe we could even establish a trade route.

We could even send some wolf scouts at night if it isn't too far away to drop off some torches. (Heck we can even do it in secret and say it's a gift to the god Rimewulf - get another village worshipping the god-dog)
10-19-2017, 09:04 AM
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Dis_Aster
 RE: REFUGEVILLE
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Hrm. On the subject of them burning down the Ghoul Box... maybe we could offer the great, burning pyre that would make to Arara as tribute? He's still a complete and utter mess, so I'm sure he'd appreciate something more substantial like that. Mind, helping the Ruined God is more a thing I'm expecting to go along in bits and pieces at the moment, more than anything else, but... Yeah.

Also, as for the matter of their village... it sounds like it may not really be the best place to try and get into, given the remark about the swamp having so many body parts. Given how the Signet operate, I wouldn't exactly be surprised if Valen meant that literally, and not just in the sense of "Ghouls. Ghouls everywhere." Though... I'd be lying if I said I wasn't also pondering the prospect of having one of our hookmen wear the robe and offer to assist her. Didn't feel too sure about it, though. Depends on how they'd feel about it.
10-19-2017, 09:19 AM
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Wessolf27
 RE: REFUGEVILLE
 

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Speaking of hookmen, it might be a good idea later on for some of the able-bodied to learn how to wield hooks themselves. It's more of a long-term goal than anything, but better to keep note of it before we have other ideas.
10-19-2017, 01:23 PM
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Lordlyhour
 RE: REFUGEVILLE
A Guy Who Has Teeth

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While we Send a Someone Off to help, We Should have the Remaining Villagers Work on making the Underground Layers more Comfortable. Make A Defensible Door In, Floor The Place, Some Chairs And Tables, Some Torches For Light. Set to making some more Shovels and have Someone to work digging out more Rooms for future Villagers, Or For Workspaces, for when the need arises. Should also probably have someone Read The Books we bought.
11-01-2017, 01:30 AM
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