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Cosmic Encounter - PBP: Deep Space Water
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Coldblooded
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #26
Ankylosaurus

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Spoiler :
How can we be at the alliance phase yet, I don't even know how many Reactor ships are coming my way?

I mean unless they want to send zero ships which I guess is fine by me.

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12-28-2016 02:22 AM
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Robust Laser
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #27
spoopybug

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surely i don't know what you're talking about. i definitely know how to play this game. I've got my three attack dice right here.

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12-28-2016 03:02 AM
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Coldblooded
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #28
Ankylosaurus

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The Lasers immediately lash out in anger and self defense, blinding the Reactors and forcing them to set aside three random cards.

"NO. NO. NO. NO. NO. DISHONORABLE. UNACCEPTABLE. THAT WAS NOT PART OF THE DEAL. WE OFFER YOU A TRADE OF COLONIES FREE AND CLEAR AND YOU SPIT IN OUR NON-EXISTENT FACES INSTEAD? UTTERLY DESPICABLE.

THIS IS YOUR FINAL WARNING. COME TO THE NEGOTIATING TABLE ALONE AND CAN STILL WORK OUT A DEAL THAT BENEFITS THE BOTH OF US. REFUSE AND BE DESTROYED. INVITING ANY OTHER ALLIES TO YOUR CAUSE WILL BE TREATED AS AN ACT OF WAR AND WILL BE DEALT WITH AS SUCH.

DO NOT TEST THE LIMITS OF OUR FRIENDSHIP AGAIN."


Spoiler :
Hey Robust Laser, I realize that this is your first Cosmic Encounter game, but you should still probably look up the other player's roles in the cosmodex before we get much farther into the game. I was like, far and away the worst player to try and use the brute force method on.

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12-28-2016 08:52 AM
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Robust Laser
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #29
spoopybug

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A party is more fun with friends, dude.

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12-28-2016 10:03 AM
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Coldblooded
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #30
Ankylosaurus

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"So be it then. In that case we invite the Yin-Yang, Tourist, and Voyager to join us in glorious victory."

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12-28-2016 10:17 AM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #31
Doctor Wallrus

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Sorry, I should have realized not to update late at night.

Hyperspace gate is aimed at B, according to command on chat.

Blinding happens soon (I forgot about that too sorry), I am a bit busy at the moment, sorry.

Inviting people and accepting invitations is on hold until then, since blinding happens before the invitations happen.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
(This post was last modified: 12-28-2016 10:27 AM by ProfessorLizzard.)
12-28-2016 10:24 AM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #32
Doctor Wallrus

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Okay blinding happened.

Reactor told me on chat that they still invite everyone, and I assume Laser isn't changing their minds about who they invite.

You may proceed with accepting/declining/yin-yang power using.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
12-28-2016 10:40 AM
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Jacquerel
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #33
 

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War really doesn't sound like a good time to us, but a party on the other hand...

One ship of thrill-seeking tourists from planet C will join the Laser "party force".
12-28-2016 05:18 PM
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Gatr
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #34
baraligatr

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An invitation?
An invitation.
It seems that both parties have decided to invite us.
Then let us even the odds.


I will use my power to ally with both sides. One ship from planet A joins the Laser, and one ship from planet E joins the Reactor.

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(This post was last modified: 12-28-2016 06:46 PM by Gatr.)
12-28-2016 06:43 PM
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Granolaman
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #35
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2 ships from Planet C and 1 from Planet D will join the Laser. I hope we can still be friends with the Reactor, but Laser sounds a lot more confident in this battle than Reactor.

And just to confirm Jac's joining the Laser and not the Reactor? The flavor's throwing me a bit.
12-29-2016 05:44 AM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #36
Doctor Wallrus

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Yeah, I would like to have a confirmation on that too, as the Reactor was the one who was talking about Parties, so I am confused too.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
12-29-2016 03:18 PM
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Jacquerel
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #37
 

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You're right, I'm confusing myself with Laser and Robust Laser somehow.

Uh I guess I meant I'd join the Reactor side.
I would say "I typed Laser so I should stick with that in case it influenced anyone's decision" but Gatr allied with both sides and the Reactor still has the fewest ships.
12-29-2016 04:01 PM
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Granolaman
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #38
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My decision was uninfluenced. Go with Reactor if you want.
12-29-2016 05:11 PM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #39
Doctor Wallrus

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HYPERSPACE GATE
Offense: 3, Allies:1,1

Defense(LaserB):4,Allies:,1, 3

Looks like the defense is rather bolstered!

Post your chosen encounter cards in your QT.

If you want to use interrupting things, post them here, and if it says "Before encounter cards are selected", the people will get to repick their cards.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
12-29-2016 08:08 PM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #40
Doctor Wallrus

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Offense: Attack13 + 3 + 1 + 1 = 18

Defense: Attack12 + 4 + 1 + 3 = 20

Very close! Anyone wants to play any cards/powers to influence this?

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
12-30-2016 09:18 AM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #41
Doctor Wallrus

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Looks like this is not the case! The offense and allies go to the warp.

Reactor powers don't activate, as Reactor was a main player and not an ally or uninvited player.

Reward giving time! Each reward must be exchanged for either retrieving a ship from the warp, or to draw from the cosmic deck.

In order (timing order, starting from offense and then going clockwise):
Due to the Yin-yang's power, the Reactor receives one reward.
Voyager receives three rewards, for sending three ships to aid the Defense.
Yin-yang gains one reward, for sending one ship to aid the Defense.

Defensive allies should also send their ships to any of their colonies.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
12-30-2016 11:00 PM
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Coldblooded
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #42
Ankylosaurus

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The Laser shakes its incorporeal head in despair but also smugness at the same time somehow.

"A senseless waste of life. We hope that next time you will the wise decision and be more receptive to our offers of friendship."

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(This post was last modified: 12-30-2016 11:38 PM by Coldblooded.)
12-30-2016 11:37 PM
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Granolaman
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #43
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All 3 ships will return to planet E to spread the word of their journey.
12-30-2016 11:46 PM
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Robust Laser
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #44
spoopybug

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The Reactor is kind of hungover and can't totally remember what happened last night, but at the very least managed to find one of their lost sets of spaceship keys, so that's good.


(Retrieve ship, put on B)

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01-01-2017 04:03 AM
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Gatr
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #45
baraligatr

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Draw a card and move the ship onto A.

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01-01-2017 04:20 AM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #46
Doctor Wallrus

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Ships returning, cards getting drawn.

Current game state:

Granolaman, the Voyager

Hand: 11
Foreign colony count: 0
A: 4
B: 4
C: 2
D: 3
E: 7

Gatr, the Yin-yang
Hand: 9
Foreign colony count: 0
A: 4
B: 4
C: 4
D: 4
E: 3

Coldblooded, the Laser
Hand: 7
Foreign colony count: 0
A: 4
B: 4
C: 4
D: 4
E: 4

Robust Laser, the Reactor
Hand: 7
Foreign colony count: 0
A: 3
B: 4
C: 4
D: 3
E: 4

Cards on the reactor sheet:
Laser flare
Tourist flare
Voyager flare
Yin-yang flare

Jacquerel, the Tourist
Hand: 8
Foreign colony count: 0
A: 3
B: 3
C: 3
D: 3
E: 3


Cruise Liner: Red system; 4

HYPERSPACE GATE

THE WARP:
1,2,1

Cosmic Deck: 34 cards
Cosmic Discard: 2 cards
Spoiler :
12
13
Aristocrat Flare

Destiny Deck: 19 cards
Destiny Discard: 1 card
Spoiler :
Purple

Beginning encounter #2, the Tourist! Regroup phase begins.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
01-01-2017 09:59 AM
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Jacquerel
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #47
 

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Let's retrieve one ship to colony C.

Don't really know how they ended up in the warp but that's the problem with most of these foreign travel guides. Why can't they just write all of their directions in plain Tourist, a language we can understand?
01-01-2017 02:57 PM
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ProfessorLizzard
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #48
Doctor Wallrus

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Ship returned! Time for DESTINY. Red is drawn.

Cruise ship moves either back to the Green System, or to the Purple System. Can not disembark in either of them but if you end up in the Green system you can also load up more ships on it, or remove ships from it. In the Purple System you can send a postcard home if you wish.

After that, it will be LAUNCH time.

Treasurehats! A bird con artist is trying to serve their sentence on a magical prison planet
01-02-2017 09:53 AM
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Jacquerel
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #49
 

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Let's go on to Purple, it can hardly be time to head home yet.

And then we're going to send a ship from A and a ship from E who are real eager to establish a permanent party colony on the perpetual imagine dragons disco planet (Reactor D), he'll yeah.
(This post was last modified: 01-02-2017 07:13 PM by Jacquerel.)
01-02-2017 04:38 PM
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Granolaman
 RE: Cosmic Encounter - PBP: Deep Space Water
Post: #50
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(Think you're confusing Laser and Robust Laser again)
01-02-2017 06:20 PM
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