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Tips for adventure making.
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BreadProduct
 Tips for adventure making.
Post: #1
 

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So you've made an adventure or two. What advice can you give that will help others who want to make one too?
04-19-2017 06:17 PM
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☆ C.H.W.O.K.A ☆
 RE: Tips for adventure making.
Post: #2
i'm rad as hell, and i'm not gonna take it anymore

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NEVER END YOUR UPDATE WITHOUT A SUGGESTION PROMPT

make it a direct question if you have to! make sure it isn't just: "do you want to advance the story, yes or no?"
04-20-2017 01:15 AM
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Tuesday
 RE: Tips for adventure making.
Post: #3
 

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Don't hold yourself to a standard of artwork you don't think you can achieve consistently! Nothing kills the will to update like performance anxiety oh wow
Yesterday 08:31 PM
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Dragon Fogel
 RE: Tips for adventure making.
Post: #4
The Goddamn Pacman

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Joined: Jul 2011
Make sure you're adding something more to each update than just what the suggestions say.

This is particularly important when someone makes a long and detailed suggestion - if you're going with it, you don't want your update to effectively just be 'yeah, that stuff happens'; you want to leave something in there so that people who have been reading the suggestions will still be surprised.

You're the author and it's your story, so remember to leave your mark on it.

There's no reason for this | Or this | Death is inevitable | You can't challenge fate | The smallest change
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe
Yesterday 08:38 PM
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Tuesday
 RE: Tips for adventure making.
Post: #5
 

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Joined: Apr 2017
If your thread has a lot of regulars, mind that you don't gravitate towards the same people's suggestions for every update. Sometimes it's unavoidable... but when you can, let different people have a hand in directing the story! It'll keep both you and the audience on your toes. :>
Today 03:30 AM
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Zephyr Nepres
 RE: Tips for adventure making.
Post: #6
nerd lord supreme

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Posts: 60
Joined: Jun 2016
Location: Wollongong, Australia
I personally haven't made an adventure, but as someone who has friends who do, you can succeed without relying on art. Swamped and Vox Mentis are two incredibly well written adventures that would probably not be as good if the authors had to split time between both art and writing. Playing on your skills is important, but more importantly is on what you want to improve most.

Does really cute mice people, vibrant characters/backgrounds and the most adorable art style you've ever seen interest you? Read Great Haven.

Have you ever wanted to save a bunch of kids from dying horribly in a nightmare dreamscape? Read Lucidstuck
Today 04:36 AM
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