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Gaurd Duty - 11/11/17
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Superficial
 Gaurd Duty - 11/11/17
#1
Super Shark

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Albuquerque, Las Vegas
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HELLO THERE I MADE YOU!


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Ah wait a moment you're...This is a bit too far away isn't it? Er-sorry.


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Hello there again! Can you see me? Can you hear me? I mean, technically you're not supposed to do much of anything yet, but it can't hurt to ask.


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There's a few things-excuse me I'm just making-there's a few things I'm supposed to do with you since we're starting up this whole existing thing. Like give you a body and stuff to go along with your soul. Normal stuff...I think. I'm making something...


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...thaaaat can help with that probably. What is it you might ask? It's dice! I don't even know what's going to happen 'cause it's one hundred percent probability and zero percent everything else!


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Also the rules I guess.


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But hey! Maybe you like rules? Who knows? So I'll give you a choice and stuff just in case. Like just a little bitty bit in case just in case.

Method of creating number one: I follow some of the rules, but there's a bit of chance in there, too since you don't get to choose which things you're going to be good or bad at. Also, you're not going to be too bad at stuff, but you're also not going to be too good at stuff either. I'll give you a choice between three types of bodies, so if you don't like how I rolled for one, you can choose another that you think is cooler!

Method of creating number two: Forget the rules! Just roll some dice and take the numbers whether they be really low or really high or somewhere in the middle. Then you can choose which number goes into which skill or whatever! Very good. Very fun. Recommend.

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(This post was last modified: 11-11-2017, 05:23 PM by Superficial.)
11-05-2017, 05:46 AM
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kilozombie
 RE: Gaurd Duty
#2
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Oregon, USA
Oh definitely method two. That's the best way to play any game.
11-05-2017, 05:49 AM
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Lordkilljoy177
 RE: Gaurd Duty
#3
 

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Option 2! Luck be a lady tonight!
11-05-2017, 05:56 AM
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BananaPanda
 RE: Gaurd Duty
#4
Never trust gnomes

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Over here.
2, definitely 2

Spoiler :
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[Image: 1gBPh1f.gif][Image: 8cpvsz.png][Image: doJGDrH.png] [Image: DAZzNDv.gif]
11-05-2017, 06:01 AM
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Myeth
 RE: Gaurd Duty
#5
Yes im going back to this avatar its speciaL

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2! 2! 2!

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Me army of waddlers
11-06-2017, 12:55 PM
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Superficial
 RE: Gaurd Duty
#6
Super Shark

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Albuquerque, Las Vegas
(11-05-2017, 05:49 AM)kilozombie Wrote: Oh definitely method two. That's the best way to play any game.
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Oh wow you talk that way? Weiiiiiiiird.


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But you know what’s more important than that?

(11-06-2017, 12:55 PM)Myeth Wrote: 2! 2! 2!
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YEAH THAT'S RIGHT! ALL OR NOTHING! I KNEW YOU’D SEE IT MY WAY. This is going to be so cool!


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Oh boy oh boy oh boy. I want to see what you get. I’ve gotta see what you get.


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You. Are. Going. To. Be. Amazing.


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Here here here look at what you got! Look at what you got!


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Ah wait a moment. Uh-I guess you can’t…


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So I just gottaaa…make somethiiiiinnnng…


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There! I made that just for you. It can be your little buddy when you talk, but it mostly just shows numbers I think.

The numbers you got right now are super good. Like, the worst you could get is a negative 4 in pretty much everywhere, so this is real lucky right here!



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DOOR!


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I love doing that.


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Also-uh-I was super prepared, and usually there isn’t anything on the door, but I put little labels on there, so you can tell which square is for which.

S is strongness, D is dodgy skills, E is ender ants, I issss…indigo probably, W is whiz kid, and C is charismo! So yeah. You can just look at the little instruction thing I made and stuff, so you know which thing does which thing. Then just choose which number goes into which square and I’ll do a thing and everything will be done.


Your Lucky Numbers Are:

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Spoiler: Instructions
STRENGTH
Super strong. Like you can push and pull and jump around really good like bam. You're like a superhero and stuff and can just kick doors down if they don't open. Punching!

DEXTERITY
Ballerinas can do this. You’re really accurate and stuff and you have really good balance and you’re really fast. You can zoom and dodge and be beautiful when you move!

ENDURANCE
You’re really hard to hurt and can carry a lot of stuff just like Ender Ants. Ender Ants are something I super made up in my mind, so you don’t know what they are, but they’re really hard to hurt because their outside is made of ender! And they can also carry a lot of things cause they’re ants. Ants are cool.

INTELLIGENCE
I’m not sure what this is supposed to be, but it helps you create rules and stuff I think. Like you can read a lot and know a lot. Yeah. It might help if you need to know something!

WISDOM
I’m pretty sure this is the same as Intelligence, so I don’t know why it has its own thing. Maybe it’s like Intelligence makes your mind really strong, but Wisdom makes your mind really tough? I think you can also see a bunch of things, too if this is really high, but that’s silly. You can see things with your eyes. You don’t need a skill for that.

CHARISMO
You go from looking like a sad to looking like a rad! Also you can talk smooth and say words better to make anything you’re saying sound like a good idea!

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11-11-2017, 05:22 PM
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Myeth
 RE: Gaurd Duty - 11/11/17
#7
Yes im going back to this avatar its speciaL

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>3 into wisdom, we better get a fedora
>2 into uhhhhhh enderants cus we're pobs gonna get punched quite

Quite a bit
>2 into chachacharisma, m'lady
>2 into dexterity, make the ladies n the non ladies swoon with the power of interpretive dance and also backflip onto a bear all cool n pretty like hells yeah!!
>1 into strength, cus hey, we're more bark than bite to be honest
>aaaaand -1 into intelligence



who said we smarty

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Me army of waddlers
11-11-2017, 05:40 PM
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kilozombie
 RE: Gaurd Duty - 11/11/17
#8
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Oregon, USA
3 into charismo, because let's face it, this is the way you get through games of all variety-- you roll high and charm all your foes.
2 into Enderants, Indigo and Dodgy skills, because we gotta stay on our toes with all those dangers running about, which I assume that are present.
1 into Strongness, because although it's less important to lift a person's heart than give it some lovin's, it can't hurt to have a little musclin' and bustlin'.
-1 into Whiz Kid because let's be honest we are not wise or whizzy or kiddy at all. We were kind of created 3 minutes ago in a frictionless vacuum.
11-11-2017, 05:49 PM
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BananaPanda
 RE: Gaurd Duty - 11/11/17
#9
Never trust gnomes

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Joined: Mar 2016
Over here.
3 in charismo, obviously. 2 in strength, dexterity and intelligence and 1 in endurance and -1 in wisdom.

Spoiler :
[Image: 2vIOREE.png]
[Image: 1gBPh1f.gif][Image: 8cpvsz.png][Image: doJGDrH.png] [Image: DAZzNDv.gif]
11-11-2017, 05:54 PM
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FlanDab
 RE: Gaurd Duty - 11/11/17
#10
Polite Guardian of Corruption

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3 Endurance, 2 Intelligence, 2 Dexterity, 2 Wisdom, 1 Charismo, -1 Strength
11-12-2017, 12:46 AM
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BreadProduct
 RE: Gaurd Duty - 11/11/17
#11
 

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3 Charismo 2 Endurance 2 Dexterity 2 Wisdom 1 Intelligence -1 Strength
11-12-2017, 01:20 AM
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Otil
 RE: Gaurd Duty - 11/11/17
#12
 

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The Villa of Ormen
3 to ender ants, because you're right, ender ants are really cool!
2 to indigo, because it's one of my favourite colours.
2 to strongness, as I do love punching things!
2 to dodgy skills, as flips are sweet.
1 to charismo, because talking well is important!
And -1 to whiz kid, if that's just indigo again.
(This post was last modified: 11-15-2017, 03:31 PM by Otil.)
11-13-2017, 07:16 PM
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wiltingMyosotis
 RE: Gaurd Duty - 11/11/17
#13
Too Busy Reading

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3 Endurance
2 Charisma
2 Dexterity
2 Intelligence
1 Wisdom
-1 Strength

If you can charm your way out, no point in using brute force!
11-15-2017, 11:24 AM
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