Spare Engine

Spare Engine
#1
Spare Engine
Howdy folks, I'm making a 3D game engine from the ground up for funsies.
I'm planning on integrating some open source physics and scripting engines, but right now it just draws a monkey.

[Image: 5hJANdI.png]

If anyone really wants, you can get or follow the source code here, but you might have issues compiling it.
XXVII CCXIV MLXII MDCCXXII
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#2
RE: Spare Engine
Cleaned up some code, now you can create multiple instances of the same object.

[Image: l0CX6K7.png]
XXVII CCXIV MLXII MDCCXXII
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#3
RE: Spare Engine
This is pretty neat
[Image: tN4CQnw.png][Image: 6miAxpY.png][Image: xrt4V73.png]
[Image: LAbvoew.png][Image: kHYNSyp.png][Image: 2xEY8jD.png]
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#4
RE: Spare Engine
This isn't running on the engine yet, (it doesn't really do a lot), but I've been doing some 3d dungeon modelling in blender! Check it out

[Image: mgOynTp.png]
Untextured dungeon

[Image: YDlxBGE.png]
The same dungeon but with ambient occlusion

Gonna make a dungeon crawler later
XXVII CCXIV MLXII MDCCXXII
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#5
RE: Spare Engine
I've added parallax mapping to my game engine, it's when you move around texture coordinates based on a heightmap to fake depth.

https://i.imgur.com/OYLw3L6.mp4

Bonus glitch:
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XXVII CCXIV MLXII MDCCXXII
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