Inhabitants.

Inhabitants.
#1
Inhabitants.
[Image: tumblr_pd8nueCkTx1xqkkpro1_500.png]
You are faced with a white void. The white void that you see is empty. You cannot see yourself if you look down, you cannot see your arms even if you know you are raising them. Giving up on looking at yourself, you instead feel the need to create something. Something to take care of, or even watch as it grows.
[Image: tumblr_pd8o27aExE1xqkkpro1_500.png]

Suddenly, a crinkled, cream letter appears in front of you. The writing is in red pen and is a little scruffy, yet still legible. It reads:

" Think of a word, any word, and you can create something based off of it. "

You then receive a second note that reads:

"You may also CREATE anything to put into this void as well. To tell the difference between creating and making an Inhabitant, just use the phrase "Inhabit (insert word here)" to make an inhabitant. Use the word Create to create something."

You guess that's all you need to know for now.
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#2
RE: Inhabitants.
Create escape from here.
Happymelon Hello, Eagle Time!
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#3
RE: Inhabitants.
>Create escape from here.

[Image: tumblr_pd8t8d36Rg1xqkkpro1_500.png]

It doesn't seem like that worked. Some forces seem to stop you and glitch out any exits that you try to make. Guess you're not leaving any time soon.
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#4
RE: Inhabitants.
>create a Bagel
Sig:
SpoilerShow
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#5
RE: Inhabitants.
>Create Bagel
[Image: tumblr_pd8w0fRvnp1xqkkpro1_500.png]

You create 1 bagel to float in the void. It's golden and crispy as it floats in the void. Its purpose is unknown yet still, it lives on in the void...until it goes off and mouldy that is. Time doesn't really exist right now so your not sure how quick the bagel will go off or go stale. Whichever one happens first really.
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#6
RE: Inhabitants.
Eat bagel
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#7
RE: Inhabitants.
>Eat Bagel
[Image: tumblr_pd8w0fRvnp1xqkkpro1_500.png]

You try to eat the bagel before it goes off but your hands just phase right through it. You're sad. Bagels are your favourite food and the only food you know about.
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#8
RE: Inhabitants.
(08-10-2018, 12:48 PM)Dustbite Wrote: »>Eat Bagel
[Image: tumblr_pd8w0fRvnp1xqkkpro1_500.png]

You try to eat the bagel before it goes off but your hands just phase right through it. You're sad. Bagels are your favourite food and the only food you know about.

:(((
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#9
RE: Inhabitants.
Inhabit Betta Fish (if you don’t know what a Betta fish is look it up)
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#10
RE: Inhabitants.
>Inhabit Betta fish
[Image: tumblr_pd8yw6LmUK1xqkkpro1_540.png]

[Image: tumblr_pd8za2iGOM1xqkkpro1_540.png]

A small Aquatic-type Inhabitant is spawned. He floats in the void and looks around. After a while, he spots the bagel but doesn't approach it. Another small paper appears in front of you. the writing is more sloppy-yet it's still the same person from what you can tell. it says:

"Good job on your first Inhabitant! You will need to TEACH your inhabitant how to do things for them to progress through life. Don't forget to CREATE things that it can interact with. Before TEACHING your inhabitant, you will need to give it a name."
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#11
RE: Inhabitants.
Name: Sonorous
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#12
RE: Inhabitants.
First Name: Mr.
Happymelon Hello, Eagle Time!
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#13
RE: Inhabitants.
I would like to cancel my previous suggestion and instead name: Iridescent
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#14
RE: Inhabitants.
Poly.
[Image: DGBpqSL.png]
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#15
RE: Inhabitants.
>Name
[Image: tumblr_pdcgz2VPLJ1xqkkpro1_540.png]

You get two notifications in the corner of your eye. You give him the name of Mr Poly Iridesent or Mr Poi for short. The other notification seems to be a graphics update. Although, it's not really that relevant.
Mr Poi seems happy with his full name and nickname. It also seems that he's grown after being given a full name! The bagel still floats about, much like yourself and Mr Poly Iridescent. You wonder if Mr Poi needs to eat at all? Does he need to stay hydrated or anything? You also CHECK his status.

~Mr Poly Iridecent~
Being an Aquatic type, Mr Poly Iridecent will need to be hydrated every now and again. Aquatic types can breathe underwater and move quicker in the water, yet have a slower walking speed on land. These types are usually best for advanced players.

Health is currently perfect.

-Mr Poly Iridecent has no thoughts yet.

Skills: N/A
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#16
RE: Inhabitants.
Teach: Eating, Communication, Drinking
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#17
RE: Inhabitants.
>Teach: Eating, Communication, Drinking
[Image: tumblr_pdciba5B5i1xqkkpro1_540.png]
He tests out his voice for a few seconds, It sounds a bit like when you blow bubbles in water, then thanks you for teaching him how to drink and talk, yet says that he does not need to eat. He can do so if he would like to- but it's not that big of a deal for inhabitants. Mr Poi thanks you again for teaching him this.
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#18
RE: Inhabitants.
(08-12-2018, 11:29 AM)Dustbite Wrote: »>Teach: Eating, Communication, Drinking
[Image: tumblr_pdciba5B5i1xqkkpro1_540.png]
He tests out his voice for a few seconds, It sounds a bit like when you blow bubbles in water, then thanks you for teaching him how to drink and talk, yet says that he does not need to eat. He can do so if he would like to- but it's not that big of a deal for inhabitants. Mr Poi thanks you again for teaching him this.

CREATE: letter saying you’re welcome, with a smiley at the end
CREATE: Water, Land
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#19
RE: Inhabitants.
>Create: letter
>Create: water, land
[Image: tumblr_pdcjx9O7Eu1xqkkpro1_540.png]
With a swish of your hand, some water and land appear. You also leave a note for your Inhabitant. Mr Poi is startled by the sudden appearance of the two masses but calms down after awhile. He reads the note and raises a fin. You gues that's his way of giving you a thumbs up? Or is he waving at you? You'll never be quiet sure.
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#20
RE: Inhabitants.
create opposable thumbs
Also this would have been better in the forum adventures section, you could quote these and make a new thing there or something.
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#21
RE: Inhabitants.
Good idea, I'll just shove it over there with all the pages and then add this. I think I clicked on the wrong thing when I was adding it.
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#22
RE: Inhabitants.
Oh, right.
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#23
RE: Inhabitants.
Redirect:http://eagle-time.com/showthread.php?tid=3706&pid=216680#pid216680
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