Destroy the Godmodder: MSPAradox (Test Session)

Destroy the Godmodder: MSPAradox (Test Session)
RE: Destroy the Godmodder: MSPAradox (Test Session)
"Oh boy, what the fresh heck is this!?"

And then it's time to STRIFE!

Action 1: I try to summon a STURDY SHOVEL to use with my STRIFE SPECIBUS. It currently has: SHOVELKIND and UNARMEDKIND.

Action 2: I proceed to engage the pawns in a shitty gif animation fight, where our actions repeat for an arbitrary amount of time until a hypothetical reader would finish reading this text and go to the next page.

Action 3: I yell dramatically, and the Dersite pawns respond in kind! But then I point out that they don't have any mouths! While the Dersite Pawns freak out over this, I proceed to sucker punch/shovel them.
Level Up: The Revival

No, I am not explaining the subtitle. Yes I made a forum game before I posted anywhere else. Maybe, I could be inflating my own ego. No, surprisingly, I do not like that as much as I should.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Oops thought I posted

Actions 1 and 2: Meditate. +2 CP

Action 3: using my knowledge of taiju-fu, I disable the dersites pawns.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(however many turns it needs)I convert half of all of my grist and pour all of it into the Giant Bee's armor stat. Now it's a hulking 55-CP entity. Yay.
If that didn't take up all 3 turns, then I will also charge my Overcharger. I do not shoot it yet.
Noot noot doot doot.


[Image: etSKUQC.png]
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Hm.
The dropship is a vehicle right.

Action 1: Activate Rough Rider
Action 2 & 3: Fly the dropship into the opposing dersite pawns and rook. Repeatedly.

My pawn attempts to use the buffing torch on the Bee.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-22-2019, 02:29 PM)Karpinsky Wrote: »1x action: Marked for Death on the Rook
2x action: Plasma Hyper-spaze the Rook

Current Inventory:
2 CP
Alchemies:
Dirty Vasilev
Plasma Hyper-Spazer

BATTLE TECHNIQUE => MARKED FOR DEATH

Ogre killed! 12,000 Build Grist, 6,000 Crude Grist, and 2,000 Refined Grist added to the Grist Pool!

(01-22-2019, 03:09 PM)Si Fron Namasuke Wrote: »"Oh boy, what the fresh heck is this!?"

And then it's time to STRIFE!

Action 1: I try to summon a STURDY SHOVEL to use with my STRIFE SPECIBUS. It currently has: SHOVELKIND and UNARMEDKIND.

Action 2: I proceed to engage the pawns in a shitty gif animation fight, where our actions repeat for an arbitrary amount of time until a hypothetical reader would finish reading this text and go to the next page.

Action 3: I yell dramatically, and the Dersite pawns respond in kind! But then I point out that they don't have any mouths! While the Dersite Pawns freak out over this, I proceed to sucker punch/shovel them.

3 Dersite Pawns killed! 9,000 Build Grist and 6,000 Crude Grist added to the Grist Pool!

(01-22-2019, 09:25 PM)HunterX55 Wrote: »Oops thought I posted

Actions 1 and 2: Meditate. +2 CP

Action 3: using my knowledge of taiju-fu, I disable the dersites pawns.

You manage to stun five Dersite Pawns!

(01-23-2019, 02:48 AM)Numbers Wrote: »(however many turns it needs)I convert half of all of my grist and pour all of it into the Giant Bee's armor stat. Now it's a hulking 55-CP entity. Yay.
If that didn't take up all 3 turns, then I will also charge my Overcharger. I do not shoot it yet.

You add 24 CP of Armor to the Giant Bee! It gains 10,000 points of Armor! It looks like the armor cannot be upgraded any further...

(01-23-2019, 07:56 AM)Ten11 Wrote: »Hm.
The dropship is a vehicle right.

Action 1: Activate Rough Rider
Action 2 & 3: Fly the dropship into the opposing dersite pawns and rook. Repeatedly.

My pawn attempts to use the buffing torch on the Bee.

Your teammates forcibly pull you out of the Dropship, because crashing it into the Pawns would result in a major diplomatic incident with Prospit! Your pawn heals 3,000 HP.

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

Due to Hunter's taiju-fu, only 2 pawns manage to attack! They deal 6 damage to Karpinsky! The Giant Bee deals 14,000 damage to the Shields and regenerates 5,000 HP! The Simumodder shudders at the monsterous foe that his entity faces, and alchemizes a new weapon, the Beelister, to take care of it. Using it, he manages to deal 10,000 damage to the Giant Bee and disables its regeneration for next turn! The Battleship fires at the Giant Bee... but misses! The Prospitian Dropship lies in wait for when the players complete their task...

Battlefield:
Grist Pool: 165K B, 176.1K C, 37.5K R, 2,600 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Giant Bee: [AG], HP: 18,000/30,000, Dodge: 80%, Armor: 12,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: 
[AG], HP: 23,000/50,000, Armor: 2,000, Horde Entity, Capchalogued by Ten11
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%

Dersite Battleship: [PG-BOSS], HP: 219,000/250,000, Armor: 5,000, Shields: 16,000/50,000, regenerates 10,000 Shields each turn, Target: Giant Bee
Simumodder: [GM] HV: 2/10

Redrover1760: 
[AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 3K C, 7.8K R, 0 P, wearing Cloak of Levitation

Battleship Mid Section - Level 1
Dersite Pawns: [PG] (x7) HP: 5,000/5,000
Karpinsky: [AG-P] HV: 14/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 84K B, 23.5K C, 15.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 15.4K C, 16.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 11K B, 16.5K C, 10K R, 340 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
So guys, the Simumodder can probably only attack one thing efficiently. If someone can expend their grist to Buff The Hell out of a tanky thing, and make it take shots for the Bee, then we may have a winning combo.
I'll use 2 of my turns to heal the Bee directly, and another to collect Grist.
Noot noot doot doot.


[Image: etSKUQC.png]
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Can't believe prospit is willing to fly their dropship through enemy fire and land it on a battleship but not ram it head on into stuff.

Action 1: Expend 8000 refined Grist and 5000 crude Grist for the equivalent of 10 charges. 10 charges which go into my Earth Elemental's health and armour. I then throw the captchalogue card containing it at the simmodder and release it while its in midair.
Action 2 & 3: Vroom vroom, I attempt to make my way to the aft of the ship as fast as i can.

My pawn sits with me on the bike holding the ogre tusk, ready to plunge it into the first enemy we see.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
FOCUS: Using the Dirty Vasilev, fire shots at Dersite Pawns until I run out of shots or run out of pawns.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-24-2019, 03:59 AM)Numbers Wrote: »So guys, the Simumodder can probably only attack one thing efficiently. If someone can expend their grist to Buff The Hell out of a tanky thing, and make it take shots for the Bee, then we may have a winning combo.
I'll use 2 of my turns to heal the Bee directly, and another to collect Grist.

You cannot heal the Bee, as it is in a different zone! Yes, I know that I let you heal it last turn, but I realized that that was an oversight. You collect 16,000 Build Grist, 18,000 Crude Grist, 4,000 Refined Grist, and 260 Precious Grist!

(01-24-2019, 09:42 AM)Ten11 Wrote: »Can't believe prospit is willing to fly their dropship through enemy fire and land it on a battleship but not ram it head on into stuff.

Action 1: Expend 8000 refined Grist and 5000 crude Grist for the equivalent of 10 charges. 10 charges which go into my Earth Elemental's health and armour. I then throw the captchalogue card containing it at the simmodder and release it while its in midair.
Action 2 & 3: Vroom vroom, I attempt to make my way to the aft of the ship as fast as i can.

My pawn sits with me on the bike holding the ogre tusk, ready to plunge it into the first enemy we see.

You buff the Earth Elemental's heal to 75,000 HP and its armor to 4,000! The Simumodder tosses the card back onto the Battleship, where it deploys! The Earth Elemental will attack the Dersites!

(01-24-2019, 02:54 PM)Karpinsky Wrote: »FOCUS: Using the Dirty Vasilev, fire shots at Dersite Pawns until I run out of shots or run out of pawns.

You kill 3 Dersite Pawns and deal 3,000 damage to another! 12,000 Build Grist, and 6,000 Crude Grist is added to the Grist Pool!

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

The Giant Bee heals for 5,000 HP and deals 14,000 damage to the Shields! The Simumodder slams the Beelister into the Giant Bee, dealing 11,000 damage! The Battleship regenerates 10,000 points of Shields! The Simumodder then realizes that the Shields are too underpowered and buffs the regeneration to 20,000 points a turn! The Earth Elemental kills a Dersite Pawn!

Battlefield:
Grist Pool:
 161K B, 164.1K C, 33.5K R, 2,340 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Giant Bee: [AG], HP: 12,000/30,000, Dodge: 80%, Armor: 12,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: 
[AG], HP: 35,000/75,000, Armor: 4,000, Horde Entity, Capchalogued by Ten11
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%

Dersite Battleship: [PG-BOSS], HP: 219,000/250,000, Armor: 5,000, Shields: 12,000/50,000, regenerates 20,000 Shields each turn, Target: Giant Bee
Simumodder: [GM] HV: 2/10

Redrover1760: 
[AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 3K C, 7.8K R, 0 P, wearing Cloak of Levitation

Battleship Mid Section - Level 1
Dersite Pawns: [PG] (x3) HP: 5,000/5,000, (x1) HP: 2,000/5,000
Karpinsky: [AG-P] HV: 14/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 84K B, 23.5K C, 15.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 10.4K C, 8.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 27K B, 34.5K C, 14K R, 600 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
After realizing I had zoned out and failed to help anyone, I proceed to LOSE MY SHIT and tear into the surviving three Dersites like an Slasher Monster at Halloween! I do this with all three of my Actions, those poor bastards.

The guys watching security, upon seeing the brutality, promptly throw up. The one guy who doesn't goes 'fuck this' and proceeds to escape via parachute because fuck this noise. He ain't dying like a chump to something like THAT!
Level Up: The Revival

No, I am not explaining the subtitle. Yes I made a forum game before I posted anywhere else. Maybe, I could be inflating my own ego. No, surprisingly, I do not like that as much as I should.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Sorry, I don't have enough time to keep playing.

I give my Cloak of Levitation to Karpinsky and teleport out.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Ohhh no, there is no way he gonna buff that much!

Action 1: knock out the remaining dersites pawns with the power of taiju-fu.

Action 2: Search for the shield generator.

Action 3: Meditate. (3 CP total
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I attempt to leave behind the battle with the dersites and make my way to the aft of the battleship. I use all my actions to do this.
My earth elemental continues fighting.
My pawn gives me directions and looks out for interlopers.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-26-2019, 03:39 PM)Si Fron Namasuke Wrote: »After realizing I had zoned out and failed to help anyone, I proceed to LOSE MY SHIT and tear into the surviving three Dersites like an Slasher Monster at Halloween! I do this with all three of my Actions, those poor bastards.

The guys watching security, upon seeing the brutality, promptly throw up. The one guy who doesn't goes 'fuck this' and proceeds to escape via parachute because fuck this noise. He ain't dying like a chump to something like THAT!

You kill two Dersite Pawns and deal 2,000 damage to another!

(01-27-2019, 07:55 PM)Redrover1760 Wrote: »Sorry, I don't have enough time to keep playing.

I give my Cloak of Levitation to Karpinsky and teleport out.

You hand your Cloak of Levitation to Karpsinky and leave the game! Your Grist is added to the Grist Pool!

(01-27-2019, 10:33 PM)HunterX55 Wrote: »Ohhh no, there is no way he gonna buff that much!

Action 1: knock out the remaining dersites pawns with the power of taiju-fu.

Action 2: Search for the shield generator.

Action 3: Meditate. (3 CP total

You stun the rest of the Dersites!

(01-28-2019, 06:01 AM)Ten11 Wrote: »I attempt to leave behind the battle with the dersites and make my way to the aft of the battleship. I use all my actions to do this.
My earth elemental continues fighting.
My pawn gives me directions and looks out for interlopers.

You cannot leave the Mid section until the Shield Generator has been destroyed! You entities will do as you say.

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

The Giant Bee heals for 5,000 HP and destroys the Shields! The ODIN finishes charging... and deals 45,000 damage to the Battleship! The Battleship fires on the Giant Bee... and hits! 7,500 damage! The Simumodder FINISHES the Giant Bee! 40,000 Build Grist, 20,000 Refined Grist, and 500 Precious Grist added to the Grist Pool! He then gets rid of the Beelister, the weapon having served its purpose. The Battleship regenerates 20,000 Shields and begins targeting the ODIN with its advanced tracking systems and long-range main guns... It'll surely destroy it when it fires! The Earth Elemental finishes off the last two Dersite Pawns! 10,000 Build Grist and 5,000 Crude Grist added to the Grist Pool! With the Dersites gone, the hatch, and the path to the lower deck, lies open...

Battlefield:
Grist Pool:
 231K B, 172.1K C, 61.3K R, 2,840 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%
Dersite Battleship: [PG-BOSS], HP: 174,000/250,000, Armor: 5,000, Shields: 12,000/50,000, regenerates 20,000 Shields each turn, Target: Giant Bee
Simumodder: [GM] HV: 2/10

Battleship Mid Section - Level 1
Earth Elemental: [AG], HP: 35,000/75,000, Armor: 4,000, Horde Entity
Karpinsky: [AG-P] HV: 14/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 84K B, 23.5K C, 15.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 10.4K C, 8.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 27K B, 34.5K C, 14K R, 600 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
As it runs out, being a slasher villain is EXHAUSTING. As I blearily stumble towards the stairs, I summon a LIVING BED MOUNT to carry me downstairs as I nap. I put one action into its comfy mattress, serving as its HP, while the other two go towards providing a tough yet flexible frame capable of tanking hits for its sleeping occupant. As it moves down, I pat the loyal summon gratefully and fall into slumber.
Level Up: The Revival

No, I am not explaining the subtitle. Yes I made a forum game before I posted anywhere else. Maybe, I could be inflating my own ego. No, surprisingly, I do not like that as much as I should.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Move to Level 2.
Unbreakable Katana || Enchida's Quills
Charge up more grist
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Suddenly, a slip of paper falls into the field.

"I have the power to nuke this game. Vote players, should I do it?" The Simumodder will not last long.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Wait the reactor is in the middle section i think, I misread the initial description.

Action 1: I use an electromagnetic tracker to tell where the largest source of energy on the ship is.
Action 2 & 3: I make my way in that direction. If I come to an enemy or wall, I attempt to kill them/use a blowtorch to make a hole.
My pawn uses the ogre tusk on any enemy or wall in the way.
My Earth elemental sticks to the main group of players protecting them.

Theres a chance I might be absent for the next for 4 days. Just have all my actions accrue a personal charge if that's the case.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-28-2019, 09:58 PM)Si Fron Namasuke Wrote: »As it runs out, being a slasher villain is EXHAUSTING. As I blearily stumble towards the stairs, I summon a LIVING BED MOUNT to carry me downstairs as I nap. I put one action into its comfy mattress, serving as its HP, while the other two go towards providing a tough yet flexible frame capable of tanking hits for its sleeping occupant. As it moves down, I pat the loyal summon gratefully and fall into slumber.

You summon a Living Bed Mount to guard you!

(01-28-2019, 10:53 PM)FlamingFlapjacks Wrote: »Move to Level 2.
Unbreakable Katana || Enchida's Quills
Charge up more grist

Unbreakable Katana || Enchida's Quills = Enchida's Blade (Lv. 15: 225,000 Build Grist, 20,000 Refined Grist, 1,000 Precious Grist)

You do not have enough Grist to alchemize this!

(01-29-2019, 12:03 AM)Redrover1760 Wrote: »Suddenly, a slip of paper falls into the field.

"I have the power to nuke this game. Vote players, should I do it?" The Simumodder will not last long.

Yeah, I'm afraid I can't let you do that.

(01-29-2019, 04:13 AM)Ten11 Wrote: »Wait the reactor is in the middle section i think, I misread the initial description.

Action 1: I use an electromagnetic tracker to tell where the largest source of energy on the ship is.
Action 2 & 3: I make my way in that direction. If I come to an enemy or wall, I attempt to kill them/use a blowtorch to make a hole.
My pawn uses the ogre tusk on any enemy or wall in the way.
My Earth elemental sticks to the main group of players protecting them.

Theres a chance I might be absent for the next for 4 days. Just have all my actions accrue a personal charge if that's the case.

You move downstairs, following the signal...

I wouldn't normally do this, but since I need to wrap up this game I'm going to make an exception and create a passive charge for your actions.

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

The Dersite Battleship finishes locking on to the ODIN... It's main gun glows with energy, and it fires a shot that reaches into the sky, far above the Battlefield... It travels all the way into space and hits the ODIN! The orbital cannon is destroyed in a titanic explosion! 20,000 Build Grist, 10,000 Crude Grist, and 5,000 Refined Grist added to the Grist Pool! The Dersite Battleship regenerates 20,000 Shields. The Simumodder regenerates the Battleship's Shields to full! Looks like you really are on your own, now... The rest of the players on the Battleship move to Level 2, because I need to actually finish this game. You all emerge into a wide corridor, illuminated with fluorescent lights on the ceiling. In front of you, at the end of the corridor, lies the stairway to the third, and last floor. Suddenly, you are accosted by more Dersite forces! 15 Pawns and 2 Ogres appear. You also sense an additional, but currently invisible presence...

Battlefield:
Grist Pool:
 251K B, 182.1K C, 66.3K R, 2,840 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%
Dersite Battleship: [PG-BOSS], HP: 174,000/250,000, Armor: 5,000, Shields: 12,000/50,000, regenerates 20,000 Shields each turn, Target: Giant Bee
Simumodder: [GM] HV: 2/10

Battleship Mid Section - Level 2
Earth Elemental: [AG], HP: 35,000/75,000, Armor: 4,000, Horde Entity
Living Bed Mount:
[AG], HP: 10,000/10,000, Guarding Si from Namasuke
Dersite Pawns [PG]: (x15) HP: 5,000/5,000
Dersite Rooks [PG]: (x2) HP: 20,000/20,000 Armor: 3,000
??? [PG]
Karpinsky: [AG-P] HV: 14/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 84K B, 23.5K C, 15.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 10.4K C, 8.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 27K B, 34.5K C, 14K R, 600 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

Passive Charges:
Ten11's Actions [AG]: 3/?

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
In my sleep, my three actions leak to summon a PILLOW TURRET. 1 action goes to making the basic frame while the second makes a lethal delivery system and the last goes to making an infinite supply of its best ammunition.

Now, one would think that pillows wouldn't be viable as a weapon. One hasn't been slammed into a wall by one being thrown as hard as a teenager could. These, naturally, are being launched by a turret in a narrow hallway.

The poor grunts never stood a chance.

The Pillow Turret, naturally, is carried by the Living Bed Mount, which does its duties loyally and with satisfaction.
Level Up: The Revival

No, I am not explaining the subtitle. Yes I made a forum game before I posted anywhere else. Maybe, I could be inflating my own ego. No, surprisingly, I do not like that as much as I should.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(x3) Angry that I had zoned out and the bee died, I begin to collect grist remotely to use for a charge...
Noot noot doot doot.


[Image: etSKUQC.png]
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RE: Destroy the Godmodder: MSPAradox (Test Session)
There's a stairway down to the third floor? why not just skip that?

Action 1 & 2: Use 2 charges plus my 3 stored charges to create a massive flashbang of light and noise to distract all the foes for this round.
Action 3: Use the Ogre Tusk, on the ground below me.

My earth elemental envelops one of the rooks.
My pawn keeps an eye out for that mysterious figure.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
SHANKSHANK SHANK SHANK
I shank all of the Enemies with the Deathhead.
I then think. I need more alchemies.
Phantasm (the bow from terraria) || Concentrated Elemental Chair Magykks
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-30-2019, 08:57 PM)Si Fron Namasuke Wrote: »In my sleep, my three actions leak to summon a PILLOW TURRET. 1 action goes to making the basic frame while the second makes a lethal delivery system and the last goes to making an infinite supply of its best ammunition.

Now, one would think that pillows wouldn't be viable as a weapon. One hasn't been slammed into a wall by one being thrown as hard as a teenager could. These, naturally, are being launched by a turret in a narrow hallway.

The poor grunts never stood a chance.

The Pillow Turret, naturally, is carried by the Living Bed Mount, which does its duties loyally and with satisfaction.

The Living Bed Mount has been upgraded with a Pillow Turret!

(01-31-2019, 02:41 AM)Numbers Wrote: »(x3) Angry that I had zoned out and the bee died, I begin to collect grist remotely to use for a charge...

(02-02-2019, 10:05 AM)Ten11 Wrote: »There's a stairway down to the third floor? why not just skip that?

Action 1 & 2: Use 2 charges plus my 3 stored charges to create a massive flashbang of light and noise to distract all the foes for this round.
Action 3: Use the Ogre Tusk, on the ground below me.

My earth elemental envelops one of the rooks.
My pawn keeps an eye out for that mysterious figure.

You manage to stun all of the Dersite Pawns! The Ogres are unaffected, though... You  also use the Ogre Tusk to break a hole in the floor, leading down to the final level! It seems like this could be a good opportunity to bypass the enemies on this level. Your entities will do as you say.

(02-02-2019, 08:43 PM)FlamingFlapjacks Wrote: »SHANKSHANK SHANK SHANK
I shank all of the Enemies with the Deathhead.
I then think. I need more alchemies.
Phantasm (the bow from terraria) || Concentrated Elemental Chair Magykks

You kill 4 Dersite Pawns!

Phantasm || Concentrated Elemental Chair Magykks = Chairheir's Bow (Lv. 7: 49,000 Build Grist, 8,000 Build Grist)

You got CHAIRHEIR'S BOW! A fearsome weapon that can fire four magical arrows of pure elemental chair energies at once!

__________________________________________________________________________________________________________________________________________________________
End of Turn Battle

The Pillow Turret deals 4,000 damage to a Dersite Pawn! The Earth Elemental engulfs a Rook, but deals no damage to it due to its armor! The other Ogre deals 6,000 damage to the Earth Elemental! Suddenly, FlamingFlapjacks and Ten11 are stabbed in the back by an unknown entity! They each take 15 damage, killing Ten11! The unknown presence is revealed to be two Dersite Ninjas! It looks like while you were off helping the Prospitians, the Dersites were studying the Blade! They seem to have a pretty high Dodge rate... you'll have to take actions to lower that! Meanwhile, the hole that Ten11 left in the floor beckons. Falling through it will let you travel to the last level and give you the advantage of surprise on the enemies below, but if you don't manage it right, you may end up having to fight the enemies of Level 2 and 3 at once! The choice is yours.

Battlefield:
Grist Pool:
 251K B, 182.1K C, 66.3K R, 2,840 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Prospitian Dropship: [AG], HP: 5,000/15,000, Armor: 2,000, Dodge: 50%
Dersite Battleship: [PG-BOSS], HP: 174,000/250,000, Armor: 5,000, Shields: 12,000/50,000, regenerates 20,000 Shields each turn

Battleship Mid Section - Level 2
Earth Elemental: [AG], HP: 29,000/75,000, Armor: 4,000, Horde Entity
Living Bed Mount: 
[AG], HP: 10,000/10,000, Pillow Turret: 10,000/10,000 HP, Guarding Si from Namasuke
Dersite Pawns [PG]: (x10) HP: 5,000/5,000, (x1) HP: 1,000/5,000
Dersite Rooks [PG]: (x2) HP: 20,000/20,000 Armor: 3,000
Dersite Ninjas [PG]: (x2) HP: 5,000/5,000, Dodge: 80%
Karpinsky: [AG-P] HV: 14/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 5/20, Dodge: 50%, Grist: 35K B, 23.5K C, 7.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 0/10, Dodge: 50%, Grist: 23.4K B, 10.4K C, 8.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 27K B, 34.5K C, 14K R, 600 P
Si from Namasuke: [AG-P] HV: 20/20 Dodge: 50%, Grist: 40K B,  20K C, 0K R, 0 P

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
x1: HEAL
x1: Toss sand in the ninja's faces so it's harder to dodge
x1: nock the chairheir's bow, and leap into the sky animelike. RAIN THE CHAIRS OF JUSTICE FROM ABOVE. YOU CAN'T ESCAPE THE LIGHT OF THE GLORIOUS CHAIRS NINJAS AAAAAAAAAAAAAAAAAAAA ALL CAPS CHAIR RAGE
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