Destroy the Godmodder: MSPAradox (Test Session)

Destroy the Godmodder: MSPAradox (Test Session)
RE: Destroy the Godmodder: MSPAradox (Test Session)
FOCUS: I summon a Game of Tetris at the edge of the current construction. Then I play it until I lose. Then I take the resultant configuration and attach it to the bridge, extending it.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
NEVER ENDING QUEST FOR GRIST GRIST GRIST go!
All 5 charge is sacrificed to give me the grist I need for Lennon’s Deathhead!
Then, I take the rest of the grist that I need if the charge doesn’t give me all from the Grist Pool. Oblivion Caledscratch go?!
New charge: all of the grist all of it hah 1/5
Deploy the bridge building drone, and build some bridges.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Focus: I get on my bike and start going in circles really really fast, in an attempt to create a miniature tornado which should hopefully pick up a bunch of sand and drop it in the ravine.

My pawn uses the buffing torch on me.
My earth elemental does the exact same thing as last turn.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-16-2019, 02:23 PM)Karpinsky Wrote: »FOCUS: I summon a Game of Tetris at the edge of the current construction. Then I play it until I lose. Then I take the resultant configuration and attach it to the bridge, extending it.

+15% Bridging!

(01-16-2019, 10:46 PM)FlamingFlapjacks Wrote: »NEVER ENDING QUEST FOR GRIST GRIST GRIST go!
All 5 charge is sacrificed to give me the grist I need for Lennon’s Deathhead!
Then, I take the rest of the grist that I need if the charge doesn’t give me all from the Grist Pool. Oblivion Caledscratch go?!
New charge: all of the grist all of it hah 1/5
Deploy the bridge building drone, and build some bridges.

You gain 20,000 Build Grist! You also manage to scavenge 23,000 Build Grist from the Grist Pool!

As a note, that charge will have to be active.

You deploy the Bridge-Building Drone! It manages to add 10% to the Bridging Progress!

(01-17-2019, 08:52 AM)Ten11 Wrote: »Focus: I get on my bike and start going in circles really really fast, in an attempt to create a miniature tornado which should hopefully pick up a bunch of sand and drop it in the ravine.

My pawn uses the buffing torch on me.
My earth elemental does the exact same thing as last turn.

You manage to buff yourself, and with that buff, you manage to complete the Bridge! You and your entities can now cross to the other side!

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End of Turn Battle


The Grist Factory overcharges itself! Then, it and its Grist Drones produce 21,000 Build Grist, 9,600 Crude Grist, 4,800 Refined Grist, and 480 Precious Grist! The Giant Bee and Earth Elemental wait for the players to cross... KeepOnRolling and TrickleJest have been removed from the playerlist due to inactivity! Their Grist has been added to the Grist Pool! All that remains is for the players to cross the Bridge...

Battlefield:
Grist Pool: 186.7K B, 142.2K C, 48.4K R, 2,510 P
Ravine: Bridging Progress: 100%
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Grist Factory: [AG], HP: 8,000/20,000, Armor: 3,000, Grist Core: 20,000/30,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x4) HP: 10,000/10,000
Giant Bee: [AG], HP: 30,000/30,000, Dodge: 80%, Armor: 2,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: 
[AG], HP: 23,000/50,000, Armor: 2,000, Horde Entity

Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 49K B, 23.5K C, 3.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 15K B, 10K C, 7 R, 0 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 7.4K B, 6.4K C, 12.2K R, 90 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 21K B, 34K C, 21K R, 640 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 3K C, 7.8K R, 0 P, wearing Cloak of Levitation

Across the Bridge:
Unknown PG Entity: [PG], HP: ???/???
Simumodder: [GM] HV: 2/10

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
As a note, FlamingFlapjacks and HunterX55 have leveled up!

FlamingFlapjacks has gained a new Abilitech, Erecting a Dispenser! It allows you to spawn a non-targetable Battlefield entity that will buff up to two entities in the EoTB for one turn.

HunterX55 has gained a new Abilitech, Art of War. By using your knowledge of tactics, you are able to create a detailed Battlefield plan for up to two entities, allowing their attacks to Minicrit this turn!
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I and any entities I can order cross the bridge.

Also, can ODIN fire on that mystery entity before we see the health bar?
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Action 1: Collect all grist in the grist pool.

Action 2: Diablast && Machine gun.

Action 3: Construct multiple bridges to be able to surround the Simumodder.

(1/15)

/null

Everyone! We will need tactics to win this war. So I ask, at least give one charge on this!
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Ok

Action 1 & 2: 2 charges to constructing bridges.
Action 3. I cross the bridge.

My pawn collects grist I guess.
My earth elemental protects me from any threats that might come up.

Does anyone have ideas for the bomb?
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RE: Destroy the Godmodder: MSPAradox (Test Session)
(01-17-2019, 03:45 PM)Karpinsky Wrote: »I and any entities I can order cross the bridge.

Also, can ODIN fire on that mystery entity before we see the health bar?

You cross the Bridge!

No.

(01-17-2019, 09:44 PM)HunterX55 Wrote: »Action 1: Collect all grist in the grist pool.

Action 2: Diablast && Machine gun.

Action 3: Construct multiple bridges to be able to surround the Simumodder.

(1/15)

/null

Everyone! We will need tactics to win this war. So I ask, at least give one charge on this!

You gather 18,000 Build Grist, 10,000 Crude Grist, 5,000 Refined Grist, and 250 Precious Grist!

Diablast && Machine Gun = Dakkablo (Lv. 7: 49,000 Build Grist, 8,000 Refined Grist)

You do not have the Grist required to alchemize this!

...I think I've said somewhere that charged attacks aren't very likely to damage the Simumodder/Godmodder. You may want to have someone else as a target or turn it into a summon.

(01-18-2019, 10:01 AM)Ten11 Wrote: »Ok

Action 1 & 2: 2 charges to constructing bridges.
Action 3. I cross the bridge.

My pawn collects grist I guess.
My earth elemental protects me from any threats that might come up.

Does anyone have ideas for the bomb?

You cross the Bridge! The Pawn collects 16,000 Build Grist, 9,000 Crude Grist, 4,500 Refined Grist, and 220 Precious Grist.

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End of Turn Battle


The Grist Factory produces a Grist Drone! The Grist Drones produce 11,300 Build Grist, 4,500 Crude Grist, 2,300 Refined Grist, and 230 Precious Grist! The overcharge then wears off... The entities cross the Bridge! The rest of the players cross the Bridge! As you round the hills surrounding the Ravine, you finally reach the plain where the Simumodder was standing! You see the Simumodder standing in the distance, and above him... is a massive Dersite Battleship, upgraded with proprietary Godmodder technology, and a force field flickering around it! The Simumodder notices you, and mocks you for trying to stand up to this new and fearsome weapon! You all brace yourselves for a major slog, when suddenly, a Prospitian Dropship appears over the horizon! It lands next to you, and a Prospitian agent steps out, explaining that the White King, thanks to HunterX55's efforts at teaching the Prospitians chess, has decided to lend aid! He offers a proposition: instead of struggling against the Battleship from the ground, the players could take it down by boarding it and sabotaging it from the inside! He explains that his Dropship will be able to get through the Battleship's shields and land on the least defended portion of the flight deck. From there, the players' first task is to disable the Shield Generator, which will allow further Prospitian reinforcements and your entities to effectively attack the Battleship! He then enters the Dropship. Will you board it?

Battlefield:
Grist Pool: 164.0K B, 127.5K C, 41.2K R, 2,270 P
Alchemist: [AG] HP: 2,000/2,000, At the Alchemiter
Grist Factory: [AG], HP: 8,000/20,000, Armor: 3,000, Grist Core: 20,000/30,000 Grist Collection: I, Overcharge: IIII
Grist Drones: [AG], (x5) HP: 10,000/10,000
Giant Bee: [AG], HP: 30,000/30,000, Dodge: 80%, Armor: 2,500, heals 5,000 damage each turn, debuff of -20% Dodge and -20% Attack for entities it hits.
Earth Elemental: 
[AG], HP: 23,000/50,000, Armor: 2,000, Horde Entity
Prospitian Dropship: [AG], HP: 30,000/30,000, Armor: 2,000, Waiting for players

Dersite Battleship: [PG-BOSS], HP: 250,000/250,000, Armor: 5,000, Shields: 50,000/50,000, regenerates 10,000 Shields each turn.
Simumodder: [GM] HV: 2/10

Karpinsky: [AG-P] HV: 20/20, Dodge: 50%, Grist: 1K B, 38K C, 7K R, 0 P
FlamingFlapjacks: [AG-P] HV: 20/20, Dodge: 50%, Grist: 49K B, 23.5K C, 3.7K R, 20 P
HunterX55: [AG-P] HV: 15/20, Dodge: 50%, Grist: 33K B, 20K C, 10 R, 250 P
Ten11: [AG-P] HV: 10/10, Dodge: 50%, Grist: 23.4K B, 15.4K C, 16.7K R, 310 P
---Dersite Pawn: [AG-S] HV: 10/10 Dodge: 50%
Numbers: [AG-P] HV: 11/20 Dodge: 50%, Grist: 21K B, 34K C, 21K R, 640 P
Redrover1760: [AG-P] HV: 10/20 Dodge: 50%, Grist: 20K B, 3K C, 7.8K R, 0 P, wearing Cloak of Levitation

High Orbit Zone - Distance 3
ODIN: [AG], HP: 12,000/20,000, Orbital Strike: IIIII

Passive Charges:
N/A

Spoils of War:
Ogre Tusk: [Ten11] Cooldown: III
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Alright, I'll take the dropship!

ODIN, attack the Dersite ship from the outside! Buy us time to complete the infiltration!
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Yes, I board it with my bkie in tow. Is that an action? Idk.

Action 1: I captchalogue my earth elemental so it can come with.
Action 2: I ask the Prospitan agent if it would be a good idea to use the bomb against the battleship or anything else because seriously ive been lugging around this thing the whole battle and it would be stupid if ended up never actually using it.
Action 3: I use the buffing torch on the Bee.

My pawn attempts to remember if they know the layout and weaknesses of the ship, since they used to be on the dersite side.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
I blink, covered in a toga, party hat, and copious amounts of red plastic cups stinking of alcohol. I sniff myself and blanch.

But I don't even drink alcohol!

I'm not entirely sure where I am, or why I seem to have come off a bender, but I get the feeling I'm crashing a party of some sort.

I cross a bridge and accidentally wander into the Dersite ship. Lost and confused...

Action 1: I summon a map to help me navigate.

Action 2: I go to the Bridge and try to get a read on the situation. When I receive unfriendly responses, I yelp and throw the plastic cups to distract the bridge guards from firing on me. Some of the leftover alcohol lands on the controls, short circuiting them.

Action 3: I run to the shield room, hoping to get myself some shields. However, instead I've found its shield generators. Feeling like a chump, I angrily toss the last of the alcohol filled plastic cups at the shield generators. By the time I realize there's already liquid, it's too late- the shield generators have already short circuited. Whoops.
Level Up: The Revival

No, I am not explaining the subtitle. Yes I made a forum game before I posted anywhere else. Maybe, I could be inflating my own ego. No, surprisingly, I do not like that as much as I should.
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RE: Destroy the Godmodder: MSPAradox (Test Session)
Huh. I was sure I posted already.

Action 1: Enter the Dropship.

Action 2: While Flying, Look at the enemy formation: where the guards are least stationed, if there are any patterns in the rotation of the Simumodder when looking for players, etc.

Action 3: Once we go down, I use my knowledge of the formation to find the safest path to the shield generator.
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