Alchemy Attack

Alchemy Attack
#76
RE: Alchemy Attack
Agreed re: the lootening, and I'll head East with Schaz so she doesn't charge straight into the grave.

Sai you can probably head south and free the caged river pal?
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#77
RE: Alchemy Attack
(02-10-2015, 10:42 PM)Schazer Wrote: »(Also, my storm jar compound was consumed so I think my post-match inventory needs refreshing?)

Oops! Fixed. c:
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#78
RE: Alchemy Attack
How about we give all the money to one person who goes to the shop while the other two go south for more friends and treasure?
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#79
RE: Alchemy Attack
Or yeah, I can probably solo the southern duders if they're of similar strength to the ones we just fought.
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#80
RE: Alchemy Attack
I'm (perhaps wrongly) assuming that since both the enemy packs near the northern cage have REWARDS next to 'em they'll be somewhat tougher than the solo skull between you and the river cage.
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#81
RE: Alchemy Attack
I can rescue the other person first, then new guy and me can team up against the second wave of guards.
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#82
RE: Alchemy Attack
But yeah, I'll head south (twice)
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#83
RE: Alchemy Attack
[Image: AA%20map%2008_zps9qr9gdlv.png]

Sai heads South and picks up 3[Image: Coin.png]

Schazer and Mirdini head East and encounter an Event!

[Image: event01_zpsv0oh5d2n.png]

A River Troll sits on the bridge!

[Image: event02_zpsdfq1f312.png]

The River Troll speaks!

"Tiny rainbow men. No cross without shiny rocks. Give! Or I smash you."

> Pay the toll. (-5 [Image: Coin.png] each, advance past the bridge)
>Fight!
> Go back (return to previous square)

Schazer INV:
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Mirdini INV:
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Sai INV:
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#84
RE: Alchemy Attack
Fights fight fights
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#85
RE: Alchemy Attack
I tell old Fishlips where to shove it, enter battle, and mix up Venomous Venom and Nature Cream assoon as I'm in combat.
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#86
RE: Alchemy Attack
As for my round one moves I'll mix up an Earth and Wind base, and then mix the result up with another Wind base.
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#87
RE: Alchemy Attack
Smashy smashy time. Give him 5 [Image: Coin.png] worth of compounds. Into his face.

What happens if two people go to the same square if there's treasure there?
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#88
RE: Alchemy Attack
I go south again
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#89
RE: Alchemy Attack
[Image: battle12_zpsq2lnvc5h.png]

You choose to fight!

"Im'a smash you!"

[Image: battle13_zpss1v37rox.png]

Schazer mixes Venomous Venom + Nature Cream to make Venom Seeds!

Mirdini Mixes Earth base + Wind Base to make Sandstorm Sand!
They then mix Sandstorm Sand + Wind Base to make a Thunderstone!

[Image: battle14_zps0ajralub.png]

River Troll twirls their fish spear around. A water barrier appears on column A!

[Image: AA%20map%2009_zpsjoa458i8.png]

Sai Moves south and enters a battle!

[Image: battle15_zpsddinx7kg.png]

Oh snap battle time!

Schazer INV:
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Mirdini INV:
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Sai INV:
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Notes:
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#90
RE: Alchemy Attack
Alright, some sort of angelic pendulum blade. I'm going to mix Shadow Cream and Dark Base (hopefully to 1 shot Mr Angel) and then... I don't know what kills purple snakes. I'll mix a Fire Base, Water Base, and Balance Serum.
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#91
RE: Alchemy Attack
(02-15-2015, 11:24 PM)Sai Wrote: »Alright, some sort of angelic pendulum blade. I'm going to mix Shadow Cream and Dark Base (hopefully to 1 shot Mr Angel) and then... I don't know what kills purple snakes. I'll mix a Fire Base, Water Base, and Balance Serum.

Oh hey something I never mentioned in the OP but reeeeeeealy should have: you can only mix 2 things pet action. So no triple mixes in one action. Sorry if that wasn't very clear!
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#92
RE: Alchemy Attack
Ok. Then I will mix the Shadow Cream and Dark Base (since I want to lob it next turn) and the Fire Base and Balance Serum
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#93
RE: Alchemy Attack
Oh ok, Wind/Air beats Nature/Earth. This could be a bit tougher.

I mix Resist Gel and Healy Herb, and step back a square.
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#94
RE: Alchemy Attack
I assumed the river troll was water? And the diagram's looks more like it's telling us fire beats earth beats wind beats water beats fire so this thunderstone should wreck him pretty bad.

Going to have to put something together to crush that water barrier though, so I'll mix up two dark bases and a light base/vert essence.
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#95
RE: Alchemy Attack
[Image: battle16_zps1smewblw.png]

Mirdini mixes Dark Base + Dark Base to make Dark Mote!

They then mix Light Base + Vert Essence to make a Holy Up!

Schazer mixes Resist Gel + Healy Herb to make Defenders Phylactery!

They then move 1 square back to D3!

[Image: battle17_zpsb8mxrih2.png]

River Troll executes a triple spear attack! They miss!

[Image: battle18_zpscylhbfbi.png]

Sai mixes Dark Base + Shadow Cream to make a Black Crystal!

They then mix Fire Base + Balance Serum to make a Molotov!

[Image: battle19_zpspdkodrfa.png]

Flying Guillotine Moves forward to B4.
Big Snake slithers up to C3.

Schazer INV:
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Sai INV:
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#96
RE: Alchemy Attack
Move up to B3, chuck the Holy Up at the water shield to (hopefully?) get rid of it.
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#97
RE: Alchemy Attack
and then you inadvertently make a holy shield
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#98
RE: Alchemy Attack
gooood point

tossing the dark mote instead
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#99
RE: Alchemy Attack
Water base+nature cream, throw the result at the wall.
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RE: Alchemy Attack
Move up to B4, toss the Black Crystal at the Flying Guillotine.
(is its halo a pun off Dr Guillotin being famously opposed to the death penalty?)
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